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Introduction
CQ™ Game
Competence Quotient™ Game
Centre for Digital Media, Industry project, 2019.
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For health practitioners who want or need to stay competent in their profession, the CQ™ Game is a 2D life simulation mobile game that allows them to engage with and develop strategies for staying competent in their job by having them live through a year in the life of a character.

Unlike games such as Life or Life Simulator, the CQ Game focuses on events, challenges, and situations that are unique to the experiences of health practitioners.

Client: 
Dr. Glover Takahashi at the University of Toronto
Project Associates:
Our team's tasks
  • Developed a minimal viable product (MVP) in Unity and tested with a build on both iOS and Android

  • Free-to-play: For the MVP, made the app available on Testflight for iOS and through a link to the APK on Android

  • Single player game sessions, with multiple characters and story arcs: Created a scalable database that can accommodate multiple professions, tested with physician and Registered Massage Therapist (RMT) personas

  • Server based operation tools and analytic services: applied Google Analytics for Firebase and made the data accessible for the client devices.

My contribution
My contribution
Project management, UX/UI design
  • Led in defining goals, scope, deliverables and roadmaps with key stakeholders, and developing subsidiary management plans with team members and supervisors.

  • Ensuring milestones and key deliverables were accomplished on schedule by using Sprint, Gantt Chart, Slack and Trello.

  • Boosted team performance by creating the team charter and the time log.

  • Collaborated with designers to create art assets, such as UI elements and characters.

  • Led in conducting user research, designing the users experience and organizing user testing.

  • Cooperated with programmers to apply Google Analytics for Firebase to track user engagement and behavior data.

Process
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Design and development process
Roadmap
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User journey map
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Team
Our Team
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