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Introduction
ROOMMATE
website game
Centre for Digital Media, 2017.

For university students

Who need to apply for school dormitories

The ROOMMATE

Is a website game

That is linked to the school official housing website

Unlink universities’ own room arrangement systems which assign roommates randomly

Ours uses interesting games to collect users information, analyze users’ behaviors and give roommates recommendation.

Key features
  • Tailor to students at the University of British Columbia, Vancouver

  • Collect user behaviors and habits through games

  • Give recommendations for finding future roommates based on backend data and analysis

 

My contribution

Project and product management

  • Led in defining goals, scope, deliverables and roadmaps with team members.

  • Played a leading role in managing development process by using tools, such as Sprint, iterations, Kanban board, and retrospective, ensuring milestones and key deliverables were accomplished on schedule.

  • Boosted team performance by organizing peer learning activities, such as informal workshops on unity and website design.

  • Helped forming a closer team bonding by organizing team events after work, such as hot pot, pot luck, Pokémon competitions and school tours.

  • Took an active part in designing the user experience, such as user story, day in life, user flow, prototypes, wireframes and user testing.

  • Collaborated with software engineers to design the levels of two website games.

 

My contribution
Design and development process
Forming a cohesive team
our team.png
SWOT analysis
team sowt.png
Process
Development pipeline
Process: 

1.Inception (Understand/Observe)

2.Elaboration (Define point of view/Ideate)

3.Construction (Prototype)

4.Transition (Test)

Design procedures
design process.png
Research

1.  School housing system research (four universities: UBC, SFU, BCIT, ECUAD)

2.  Online questionnaire

3.  Face-to-face interviews

 

Online questionnaire
Interviews
Brainstorming
brainstorming.png
Brainstorming keyword: roommate
Mind mapping
mind map1.png
Mind map: likes
mind map 2.png
Mind map: dislikes
Persona
Storyboard
User story
user story.png
User flow and wireframes
Iterations
iterations.png
User testing
user tests.png
IMG_2547.JPG
Lessons learned
ll.png
Lessons learned
01. Process & milestones
02. Tools
oarrs.png
scrum.png
OARRs
(objectives, Agendas, Roles, Rules)
Scrum
ll sprint board.png
Sprint board
ll bullseye.png
ll kfc.png
Bullseye
KFC (Keep, Fix, Change)
03. Software
ll dw.png
ll ps.png
ll ai.png
ll unity.png
04. Problem solving

1. Misdirection by initial concepts

2. Unclear scope

3. Lack of technical skills and experience

 

ll problem solving.png
05. Teamwork
ll teamwork.png
Team
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